Add non-org-scoped teeoff search + personal-course detail endpoints to rounds.py
Build /rounds list page + component
Build /rounds/new creation flow (course search/create, tee, date, holes)
Build /rounds/[id] detail page (participants, hole-by-hole stats, complete)
Link new feature from dashboard
Scratch-verify backend additions + typecheck production build
Deploy live after user confirmation
Update ADR-033/FEATURE_BACKLOG/CLAUDE.md status
Frontend for standalone round tracking is built and fully verified in scratch — 22 backend contract checks plus a live end-to-end test against both course sources (custom bane and real teeoff lookup), and a clean typechecked production build (docker build --target builder) showing all new routes (/rounds, /rounds/new, /rounds/[id]).
What's new, in summary:
Backend: three additions to app/routers/rounds.py — non-org-scoped teeoff facility/course search (/rounds/official-search*), a personal-course detail endpoint exposing tee/gender info, and a GET .../holes endpoint (needed since RoundOut never carried hole-level data). Also changed the hole-PATCH endpoint to return the full updated row instead of {"ok": true}. No migration — no schema touched.
Frontend: /rounds (list), /rounds/new (course search or create, tee/date/holes-planned), /rounds/[id] (participants, hole-by-hole stat entry with GIR auto-derived, complete-round flow with HCP differential summary). Linked from the dashboard both as a header shortcut and a prominent "Egne runder" entry card.
One thing worth flagging: the hole-PATCH endpoint replaces all fields every call rather than doing a true partial update, so the frontend always merges the current hole state before sending a patch — I confirmed this contract explicitly in scratch (a naive partial PATCH silently nulls out unrelated fields).
774 lines
27 KiB
TypeScript
774 lines
27 KiB
TypeScript
"use client"
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// Hull-for-hull-registrering for en frittstående runde (ADR-033). Én
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// deltaker om gangen velges via fanene øverst -- hver har sitt eget sett
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// med 18 round_hole-rader (opprettet ved runde-/deltaker-opprettelse).
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// PATCH-endepunktet erstatter ALLE felt på hullet ved hver kall (ikke et
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// ekte delvis-PATCH) -- derfor sendes alltid hele det gjeldende hullet,
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// kun ETT felt endret, aldri bare det isolerte feltet som ble trykket på.
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import type React from "react"
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import { useCallback, useEffect, useState } from "react"
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import Link from "next/link"
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import { useRouter } from "next/navigation"
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import { ArrowLeft, Check, ChevronLeft, ChevronRight, Plus, Trophy, UserPlus, X } from "lucide-react"
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import { Button } from "@/components/ui/button"
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import { Input } from "@/components/ui/input"
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import { Label } from "@/components/ui/label"
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import { Wordmark } from "@/components/wordmark"
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import { cn } from "@/lib/utils"
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type Gender = "m" | "f" | "x"
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type ApiParticipant = {
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id: string
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user_id: string | null
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guest_name: string | null
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is_owner: boolean
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gender: Gender
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handicap_index_snapshot: number | null
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course_handicap_snapshot: number | null
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counts_for_handicap: boolean
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score_differential: number | null
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}
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type ApiRound = {
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id: string
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course_source: string
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course_name_snapshot: string
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tee_name_snapshot: string
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played_at: string
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start_hole: number
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holes_planned: number
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completed_at: string | null
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participants: ApiParticipant[]
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}
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type TeeShotResult = "fairway" | "left" | "right"
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type ApproachResult = "hit" | "long" | "short" | "left" | "right"
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type ApiHole = {
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hole_number: number
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par: number
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stroke_index: number
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played: boolean
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score: number | null
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putts: number | null
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club_off_tee: string | null
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tee_shot_result: TeeShotResult | null
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approach_result: ApproachResult | null
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chip_count: number | null
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bunker_shot_count: number | null
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penalty_strokes: number | null
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first_putt_distance_m: number | null
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}
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function holeOrder(startHole: number): number[] {
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return Array.from({ length: 18 }, (_, i) => ((startHole - 1 + i) % 18) + 1)
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}
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function participantLabel(p: ApiParticipant): string {
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return p.is_owner ? "Deg" : p.guest_name ?? "Gjest"
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}
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export function RoundDetail({ roundId }: { roundId: string }) {
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const router = useRouter()
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const [round, setRound] = useState<ApiRound | null>(null)
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const [error, setError] = useState<string | null>(null)
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const [activeParticipantId, setActiveParticipantId] = useState<string | null>(null)
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const [holesByParticipant, setHolesByParticipant] = useState<Record<string, ApiHole[]>>({})
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const [currentHole, setCurrentHole] = useState<number>(1)
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const [showAddGuest, setShowAddGuest] = useState(false)
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const [completing, setCompleting] = useState(false)
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const loadRound = useCallback(async () => {
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try {
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const res = await fetch(`/rounds/${roundId}`, { credentials: "include" })
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if (res.status === 401) {
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router.replace("/")
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return
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}
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if (res.status === 403 || res.status === 404) {
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setError("Denne runden finnes ikke, eller du har ikke tilgang til den.")
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return
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}
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if (!res.ok) throw new Error(`round: ${res.status}`)
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const data: ApiRound = await res.json()
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setRound(data)
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setActiveParticipantId((prev) => prev ?? data.participants.find((p) => p.is_owner)?.id ?? data.participants[0]?.id ?? null)
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setCurrentHole((prev) => prev || data.start_hole)
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} catch {
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setError("Klarte ikke å hente runden. Prøv igjen om litt.")
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}
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}, [roundId, router])
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useEffect(() => {
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void loadRound()
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}, [loadRound])
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const loadHoles = useCallback(
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async (participantId: string) => {
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const res = await fetch(`/rounds/${roundId}/participants/${participantId}/holes`, { credentials: "include" })
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if (!res.ok) return
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const data: ApiHole[] = await res.json()
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setHolesByParticipant((prev) => ({ ...prev, [participantId]: data }))
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},
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[roundId],
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)
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useEffect(() => {
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if (activeParticipantId && !holesByParticipant[activeParticipantId]) {
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void loadHoles(activeParticipantId)
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}
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}, [activeParticipantId, holesByParticipant, loadHoles])
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async function handleUpdateHole(patch: Partial<ApiHole>) {
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if (!activeParticipantId || !round) return
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const holes = holesByParticipant[activeParticipantId]
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const existing = holes?.find((h) => h.hole_number === currentHole)
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if (!existing) return
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const merged: ApiHole = { ...existing, ...patch }
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const res = await fetch(`/rounds/${roundId}/participants/${activeParticipantId}/holes/${currentHole}`, {
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method: "PATCH",
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headers: { "Content-Type": "application/json" },
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credentials: "include",
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body: JSON.stringify({
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played: merged.played,
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score: merged.score,
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putts: merged.putts,
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club_off_tee: merged.club_off_tee,
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tee_shot_result: merged.tee_shot_result,
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approach_result: merged.approach_result,
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chip_count: merged.chip_count,
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bunker_shot_count: merged.bunker_shot_count,
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penalty_strokes: merged.penalty_strokes,
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first_putt_distance_m: merged.first_putt_distance_m,
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}),
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})
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if (!res.ok) return
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const updated: ApiHole = await res.json()
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setHolesByParticipant((prev) => ({
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...prev,
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[activeParticipantId]: (prev[activeParticipantId] ?? []).map((h) => (h.hole_number === updated.hole_number ? updated : h)),
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}))
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}
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async function handleAddGuest(name: string, gender: Gender, hcp: number | null) {
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const res = await fetch(`/rounds/${roundId}/participants`, {
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method: "POST",
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headers: { "Content-Type": "application/json" },
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credentials: "include",
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body: JSON.stringify({ guest_name: name, gender, handicap_index: hcp }),
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})
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if (!res.ok) {
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setError("Klarte ikke å legge til spilleren. Sjekk at banen har en rating for valgt kjønn.")
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return
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}
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setShowAddGuest(false)
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await loadRound()
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}
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async function handleRemoveGuest(participantId: string) {
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if (!confirm("Fjerne denne spilleren fra runden?")) return
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const res = await fetch(`/rounds/${roundId}/participants/${participantId}`, { method: "DELETE", credentials: "include" })
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if (!res.ok) return
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if (activeParticipantId === participantId) setActiveParticipantId(round?.participants.find((p) => p.is_owner)?.id ?? null)
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await loadRound()
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}
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async function handleComplete() {
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if (!confirm("Fullføre runden? Du kan fortsatt se den, men ikke lenger endre registrerte hull.")) return
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setCompleting(true)
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try {
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const res = await fetch(`/rounds/${roundId}/complete`, { method: "POST", credentials: "include" })
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if (!res.ok) throw new Error()
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setRound(await res.json())
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} catch {
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setError("Klarte ikke å fullføre runden. Prøv igjen.")
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} finally {
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setCompleting(false)
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}
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}
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if (error) {
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return (
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<div className="flex min-h-[100dvh] flex-col items-center justify-center gap-4 bg-background px-5 text-center">
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<p className="text-sm font-medium text-destructive">{error}</p>
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<Link href="/rounds" className="text-sm font-semibold text-primary underline underline-offset-2">
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Tilbake til egne runder
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</Link>
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</div>
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)
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}
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if (!round) {
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return (
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<div className="flex min-h-[100dvh] flex-col items-center justify-center bg-background">
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<div aria-hidden="true" className="size-10 animate-spin rounded-full border-4 border-primary/20 border-t-primary" />
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</div>
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)
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}
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const activeParticipant = round.participants.find((p) => p.id === activeParticipantId) ?? null
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const holes = activeParticipantId ? holesByParticipant[activeParticipantId] : undefined
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const currentHoleData = holes?.find((h) => h.hole_number === currentHole) ?? null
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const isCompleted = round.completed_at !== null
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const order = holeOrder(round.start_hole)
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return (
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<div className="flex min-h-[100dvh] flex-col bg-background">
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<header className="sticky top-0 z-10 border-b border-border bg-background/80 backdrop-blur">
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<div className="mx-auto flex w-full max-w-2xl items-center justify-between gap-4 px-5 py-4">
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<Link
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href="/rounds"
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className="inline-flex items-center gap-1.5 rounded-lg px-2 py-1.5 text-sm font-semibold text-muted-foreground transition-colors hover:text-foreground"
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>
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<ArrowLeft aria-hidden="true" className="size-4" />
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Egne runder
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</Link>
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<Wordmark compact />
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</div>
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</header>
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<main className="mx-auto w-full max-w-2xl flex-1 px-5 py-6 sm:py-8">
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<div className="mb-5 flex flex-col gap-1">
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<h1 className="text-xl font-extrabold tracking-tight text-foreground text-balance">
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{round.course_name_snapshot}
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</h1>
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<p className="text-sm text-muted-foreground">
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{round.tee_name_snapshot} · {round.holes_planned} hull · {formatDate(round.played_at)}
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</p>
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</div>
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{isCompleted && <CompletedSummary round={round} />}
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<div className="mb-4 flex flex-wrap items-center gap-2">
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{round.participants.map((p) => (
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<button
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key={p.id}
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type="button"
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onClick={() => setActiveParticipantId(p.id)}
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aria-pressed={activeParticipantId === p.id}
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className={cn(
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"flex h-11 items-center gap-2 rounded-xl border px-3 text-sm font-bold transition-colors",
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activeParticipantId === p.id
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? "border-primary bg-primary text-primary-foreground"
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: "border-border bg-card text-foreground hover:bg-accent/50",
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)}
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>
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{participantLabel(p)}
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{!p.is_owner && !isCompleted && (
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<span
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role="button"
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tabIndex={0}
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onClick={(e) => {
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e.stopPropagation()
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void handleRemoveGuest(p.id)
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}}
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onKeyDown={(e) => {
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if (e.key === "Enter") {
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e.stopPropagation()
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void handleRemoveGuest(p.id)
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}
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}}
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aria-label={`Fjern ${p.guest_name}`}
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className="-mr-1 flex size-6 items-center justify-center rounded-full hover:bg-black/10"
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>
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<X aria-hidden="true" className="size-3.5" />
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</span>
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)}
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</button>
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))}
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{!isCompleted && !showAddGuest && (
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<Button
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type="button"
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variant="outline"
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size="icon"
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onClick={() => setShowAddGuest(true)}
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className="size-11 shrink-0 rounded-xl"
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aria-label="Legg til spiller"
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>
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<UserPlus aria-hidden="true" className="size-4" />
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</Button>
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)}
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</div>
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{showAddGuest && <AddGuestForm onCancel={() => setShowAddGuest(false)} onAdd={handleAddGuest} />}
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{activeParticipant && (
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<>
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<HoleStrip order={order} holes={holes} currentHole={currentHole} onSelect={setCurrentHole} />
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{currentHoleData ? (
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<HolePanel
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hole={currentHoleData}
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readOnly={isCompleted}
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onChange={handleUpdateHole}
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/>
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) : (
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<div className="flex justify-center py-10">
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<div aria-hidden="true" className="size-8 animate-spin rounded-full border-4 border-primary/20 border-t-primary" />
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</div>
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)}
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<div className="mt-4 flex items-center gap-2">
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<Button
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type="button"
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variant="outline"
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onClick={() => setCurrentHole(order[(order.indexOf(currentHole) - 1 + 18) % 18])}
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className="h-12 flex-1 rounded-xl text-sm font-bold"
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>
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<ChevronLeft aria-hidden="true" className="size-4" />
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Forrige
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</Button>
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<Button
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type="button"
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onClick={() => setCurrentHole(order[(order.indexOf(currentHole) + 1) % 18])}
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className="h-12 flex-1 rounded-xl text-sm font-bold"
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>
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Neste
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<ChevronRight aria-hidden="true" className="size-4" />
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</Button>
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</div>
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</>
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)}
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{!isCompleted && (
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<Button
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type="button"
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disabled={completing}
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onClick={handleComplete}
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className="mt-8 h-14 w-full rounded-2xl text-base font-bold shadow-sm"
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>
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<Check aria-hidden="true" className="size-5" />
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{completing ? "Fullfører…" : "Fullfør runde"}
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</Button>
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)}
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</main>
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</div>
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)
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}
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// --- Fullført-sammendrag -----------------------------------------------------
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function CompletedSummary({ round }: { round: ApiRound }) {
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return (
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<div className="mb-5 flex flex-col gap-3 rounded-2xl border border-primary/30 bg-primary/5 p-4">
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<div className="flex items-center gap-2">
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<Trophy aria-hidden="true" className="size-5 text-primary" />
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<span className="text-base font-bold text-foreground">Runde fullført</span>
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</div>
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<div className="flex flex-col gap-2">
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{round.participants.map((p) => (
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<div key={p.id} className="flex items-center justify-between gap-2 text-sm">
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<span className="font-semibold text-foreground">{participantLabel(p)}</span>
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<span className="text-muted-foreground">
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{p.counts_for_handicap && p.score_differential !== null
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? `Differensial: ${p.score_differential.toFixed(1)}`
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: "Telte ikke mot HCP"}
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</span>
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</div>
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))}
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</div>
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</div>
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)
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}
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// --- Legg til gjest -----------------------------------------------------------
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function AddGuestForm({
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onCancel,
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onAdd,
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}: {
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onCancel: () => void
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onAdd: (name: string, gender: Gender, hcp: number | null) => void
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}) {
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const [name, setName] = useState("")
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const [gender, setGender] = useState<Gender>("m")
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const [hcp, setHcp] = useState("")
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const valid = name.trim().length > 0
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function handleSubmit(e: React.FormEvent) {
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e.preventDefault()
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if (!valid) return
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onAdd(name.trim(), gender, hcp.trim() ? Number(hcp) : null)
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setName("")
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setHcp("")
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}
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return (
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<form onSubmit={handleSubmit} className="mb-4 flex flex-col gap-3 rounded-2xl border border-border bg-card p-4">
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<div className="flex items-center justify-between">
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<span className="text-sm font-bold text-foreground">Legg til spiller</span>
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<Button type="button" variant="ghost" size="icon" onClick={onCancel} className="size-8 rounded-lg text-muted-foreground" aria-label="Lukk">
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<X aria-hidden="true" className="size-4" />
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</Button>
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</div>
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<div className="flex flex-col gap-2">
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<Label htmlFor="guest-name" className="text-sm font-semibold">
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Navn
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</Label>
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<Input id="guest-name" autoFocus value={name} onChange={(e) => setName(e.target.value)} className="h-11 rounded-xl text-base" />
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</div>
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<div className="grid grid-cols-2 gap-3">
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<div className="flex flex-col gap-2">
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<Label htmlFor="guest-gender" className="text-sm font-semibold">
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Kjønn
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</Label>
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<select
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id="guest-gender"
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value={gender}
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onChange={(e) => setGender(e.target.value as Gender)}
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className="h-11 rounded-xl border border-border bg-background px-3 text-base font-medium text-foreground"
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>
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<option value="f">Dame</option>
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<option value="m">Herre</option>
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<option value="x">Annet</option>
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</select>
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</div>
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<div className="flex flex-col gap-2">
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<Label htmlFor="guest-hcp" className="text-sm font-semibold">
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HCP (valgfritt)
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</Label>
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<Input
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id="guest-hcp"
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inputMode="decimal"
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value={hcp}
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onChange={(e) => setHcp(e.target.value)}
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className="h-11 rounded-xl text-base"
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/>
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</div>
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||
</div>
|
||
<Button type="submit" disabled={!valid} className="h-11 rounded-xl text-sm font-bold">
|
||
<Plus aria-hidden="true" className="size-4" />
|
||
Legg til
|
||
</Button>
|
||
</form>
|
||
)
|
||
}
|
||
|
||
// --- Hull-navigasjon ----------------------------------------------------------
|
||
|
||
function HoleStrip({
|
||
order,
|
||
holes,
|
||
currentHole,
|
||
onSelect,
|
||
}: {
|
||
order: number[]
|
||
holes: ApiHole[] | undefined
|
||
currentHole: number
|
||
onSelect: (n: number) => void
|
||
}) {
|
||
return (
|
||
<div className="mb-4 flex gap-1.5 overflow-x-auto pb-1">
|
||
{order.map((n) => {
|
||
const h = holes?.find((x) => x.hole_number === n)
|
||
return (
|
||
<button
|
||
key={n}
|
||
type="button"
|
||
onClick={() => onSelect(n)}
|
||
aria-pressed={currentHole === n}
|
||
className={cn(
|
||
"flex size-11 shrink-0 flex-col items-center justify-center rounded-xl border text-sm font-bold tabular-nums transition-colors",
|
||
currentHole === n
|
||
? "border-primary bg-primary text-primary-foreground"
|
||
: h?.played
|
||
? "border-primary/40 bg-primary/10 text-foreground"
|
||
: "border-border bg-card text-foreground hover:bg-accent/50",
|
||
)}
|
||
>
|
||
{n}
|
||
</button>
|
||
)
|
||
})}
|
||
</div>
|
||
)
|
||
}
|
||
|
||
// --- Hull-panel -----------------------------------------------------------
|
||
|
||
function HolePanel({
|
||
hole,
|
||
readOnly,
|
||
onChange,
|
||
}: {
|
||
hole: ApiHole
|
||
readOnly: boolean
|
||
onChange: (patch: Partial<ApiHole>) => void
|
||
}) {
|
||
const [showDetails, setShowDetails] = useState(false)
|
||
const gir =
|
||
hole.approach_result === "hit" && hole.score !== null && hole.putts !== null
|
||
? hole.score - hole.putts <= hole.par - 2
|
||
: null
|
||
|
||
return (
|
||
<div className="flex flex-col gap-4 rounded-3xl border border-border bg-card p-4 shadow-sm shadow-black/5 sm:p-5">
|
||
<div className="flex items-baseline justify-between gap-2">
|
||
<div className="flex items-baseline gap-2">
|
||
<h2 className="text-2xl font-extrabold tracking-tight text-foreground">Hull {hole.hole_number}</h2>
|
||
<span className="text-lg font-bold text-muted-foreground">
|
||
· Par {hole.par} · Idx {hole.stroke_index}
|
||
</span>
|
||
</div>
|
||
{gir !== null && (
|
||
<span
|
||
className={cn(
|
||
"inline-flex items-center rounded-full px-2.5 py-0.5 text-xs font-bold",
|
||
gir ? "bg-primary/15 text-primary" : "bg-muted text-muted-foreground",
|
||
)}
|
||
>
|
||
{gir ? "GIR ✓" : "Ikke GIR"}
|
||
</span>
|
||
)}
|
||
</div>
|
||
|
||
<label className="flex items-center gap-2.5 text-sm font-semibold text-foreground">
|
||
<input
|
||
type="checkbox"
|
||
checked={hole.played}
|
||
disabled={readOnly}
|
||
onChange={(e) => onChange({ played: e.target.checked })}
|
||
className="size-5 rounded border-border"
|
||
/>
|
||
Hullet er spilt
|
||
</label>
|
||
|
||
<div className="flex flex-col gap-2">
|
||
<span className="text-sm font-semibold text-foreground">Slag</span>
|
||
<NumberPicker value={hole.score} min={1} max={20} disabled={readOnly} onSelect={(n) => onChange({ score: n, played: true })} />
|
||
</div>
|
||
|
||
<div className="flex flex-col gap-2">
|
||
<span className="text-sm font-semibold text-foreground">Putter</span>
|
||
<NumberPicker value={hole.putts} min={0} max={10} disabled={readOnly} onSelect={(n) => onChange({ putts: n })} />
|
||
</div>
|
||
|
||
<button
|
||
type="button"
|
||
onClick={() => setShowDetails((v) => !v)}
|
||
className="self-start text-sm font-semibold text-primary"
|
||
>
|
||
{showDetails ? "Skjul detaljer" : "Flere detaljer (kølle, retning, chip, bunker …)"}
|
||
</button>
|
||
|
||
{showDetails && (
|
||
<div className="flex flex-col gap-4 border-t border-border pt-4">
|
||
<div className="flex flex-col gap-2">
|
||
<Label htmlFor="club-off-tee" className="text-sm font-semibold">
|
||
Kølle brukt ved utslaget
|
||
</Label>
|
||
<Input
|
||
id="club-off-tee"
|
||
disabled={readOnly}
|
||
value={hole.club_off_tee ?? ""}
|
||
onChange={(e) => onChange({ club_off_tee: e.target.value || null })}
|
||
placeholder="F.eks. Driver"
|
||
className="h-11 rounded-xl text-base"
|
||
/>
|
||
</div>
|
||
|
||
{hole.par >= 4 && (
|
||
<div className="flex flex-col gap-2">
|
||
<span className="text-sm font-semibold text-foreground">Utslag</span>
|
||
<div className="grid grid-cols-3 gap-2">
|
||
{(["left", "fairway", "right"] as const).map((v) => (
|
||
<ChoiceButton
|
||
key={v}
|
||
active={hole.tee_shot_result === v}
|
||
disabled={readOnly}
|
||
onClick={() => onChange({ tee_shot_result: v })}
|
||
>
|
||
{v === "fairway" ? "Fairway" : v === "left" ? "Venstre" : "Høyre"}
|
||
</ChoiceButton>
|
||
))}
|
||
</div>
|
||
</div>
|
||
)}
|
||
|
||
<div className="flex flex-col gap-2">
|
||
<span className="text-sm font-semibold text-foreground">Innspill</span>
|
||
<div className="grid grid-cols-3 gap-2 sm:grid-cols-5">
|
||
{(["left", "short", "hit", "long", "right"] as const).map((v) => (
|
||
<ChoiceButton
|
||
key={v}
|
||
active={hole.approach_result === v}
|
||
disabled={readOnly}
|
||
onClick={() => onChange({ approach_result: v })}
|
||
>
|
||
{v === "hit" ? "Traff" : v === "long" ? "Langt" : v === "short" ? "Kort" : v === "left" ? "Venstre" : "Høyre"}
|
||
</ChoiceButton>
|
||
))}
|
||
</div>
|
||
</div>
|
||
|
||
<div className="grid grid-cols-3 gap-3">
|
||
<SmallStepper label="Chip" value={hole.chip_count} disabled={readOnly} onChange={(n) => onChange({ chip_count: n })} />
|
||
<SmallStepper label="Bunker" value={hole.bunker_shot_count} disabled={readOnly} onChange={(n) => onChange({ bunker_shot_count: n })} />
|
||
<SmallStepper label="Straffeslag" value={hole.penalty_strokes} disabled={readOnly} onChange={(n) => onChange({ penalty_strokes: n })} />
|
||
</div>
|
||
|
||
<div className="flex flex-col gap-2">
|
||
<Label htmlFor="first-putt" className="text-sm font-semibold">
|
||
Avstand første putt (m)
|
||
</Label>
|
||
<Input
|
||
id="first-putt"
|
||
inputMode="decimal"
|
||
disabled={readOnly}
|
||
value={hole.first_putt_distance_m ?? ""}
|
||
onChange={(e) => onChange({ first_putt_distance_m: e.target.value === "" ? null : Number(e.target.value) })}
|
||
className="h-11 rounded-xl text-base"
|
||
/>
|
||
</div>
|
||
</div>
|
||
)}
|
||
</div>
|
||
)
|
||
}
|
||
|
||
function ChoiceButton({
|
||
active,
|
||
disabled,
|
||
onClick,
|
||
children,
|
||
}: {
|
||
active: boolean
|
||
disabled: boolean
|
||
onClick: () => void
|
||
children: React.ReactNode
|
||
}) {
|
||
return (
|
||
<button
|
||
type="button"
|
||
disabled={disabled}
|
||
onClick={onClick}
|
||
aria-pressed={active}
|
||
className={cn(
|
||
"flex h-12 items-center justify-center rounded-xl border text-sm font-bold transition-colors disabled:opacity-60",
|
||
active ? "border-primary bg-primary text-primary-foreground" : "border-border bg-background text-foreground hover:bg-accent/50",
|
||
)}
|
||
>
|
||
{children}
|
||
</button>
|
||
)
|
||
}
|
||
|
||
function SmallStepper({
|
||
label,
|
||
value,
|
||
disabled,
|
||
onChange,
|
||
}: {
|
||
label: string
|
||
value: number | null
|
||
disabled: boolean
|
||
onChange: (n: number) => void
|
||
}) {
|
||
const current = value ?? 0
|
||
return (
|
||
<div className="flex flex-col gap-1.5">
|
||
<span className="text-xs font-semibold text-muted-foreground">{label}</span>
|
||
<div className="flex items-center gap-1.5">
|
||
<Button
|
||
type="button"
|
||
variant="outline"
|
||
size="icon"
|
||
disabled={disabled || current <= 0}
|
||
onClick={() => onChange(Math.max(0, current - 1))}
|
||
className="size-9 shrink-0 rounded-lg"
|
||
aria-label={`Reduser ${label}`}
|
||
>
|
||
−
|
||
</Button>
|
||
<span className="w-6 text-center text-base font-bold tabular-nums text-foreground">{current}</span>
|
||
<Button
|
||
type="button"
|
||
variant="outline"
|
||
size="icon"
|
||
disabled={disabled}
|
||
onClick={() => onChange(current + 1)}
|
||
className="size-9 shrink-0 rounded-lg"
|
||
aria-label={`Øk ${label}`}
|
||
>
|
||
+
|
||
</Button>
|
||
</div>
|
||
</div>
|
||
)
|
||
}
|
||
|
||
// Tallvelger, samme mønster som StrokePicker i session-scorecard.tsx: rask
|
||
// direkte-trykk for de vanligste verdiene, med en "flere"-utvidelse for
|
||
// resten -- ikke en +/- stepper (for mange klikk for typiske slagtall).
|
||
function NumberPicker({
|
||
value,
|
||
min,
|
||
max,
|
||
disabled,
|
||
onSelect,
|
||
}: {
|
||
value: number | null
|
||
min: number
|
||
max: number
|
||
disabled: boolean
|
||
onSelect: (n: number) => void
|
||
}) {
|
||
const splitAt = Math.min(min + 8, max)
|
||
const [showHigh, setShowHigh] = useState(value !== null && value > splitAt)
|
||
|
||
useEffect(() => {
|
||
setShowHigh(value !== null && value > splitAt)
|
||
// eslint-disable-next-line react-hooks/exhaustive-deps
|
||
}, [value])
|
||
|
||
const low = Array.from({ length: splitAt - min + 1 }, (_, i) => min + i)
|
||
const high = Array.from({ length: max - splitAt }, (_, i) => splitAt + 1 + i)
|
||
const numbers = showHigh ? high : low
|
||
|
||
return (
|
||
<div className="flex flex-col gap-2">
|
||
<div className="grid grid-cols-5 gap-2">
|
||
{numbers.map((n) => (
|
||
<button
|
||
key={n}
|
||
type="button"
|
||
disabled={disabled}
|
||
onClick={() => onSelect(n)}
|
||
aria-pressed={value === n}
|
||
className={cn(
|
||
"flex h-12 items-center justify-center rounded-xl border text-base font-bold tabular-nums transition-colors active:scale-95 disabled:opacity-60",
|
||
value === n
|
||
? "border-primary bg-primary text-primary-foreground"
|
||
: "border-border bg-background text-foreground hover:bg-accent/50",
|
||
)}
|
||
>
|
||
{n}
|
||
</button>
|
||
))}
|
||
{!showHigh && high.length > 0 && (
|
||
<button
|
||
type="button"
|
||
onClick={() => setShowHigh(true)}
|
||
className="flex h-12 items-center justify-center rounded-xl border border-dashed border-border bg-background text-xs font-bold text-muted-foreground transition-colors hover:bg-accent/50"
|
||
>
|
||
{splitAt + 1}+
|
||
</button>
|
||
)}
|
||
</div>
|
||
{showHigh && (
|
||
<button type="button" onClick={() => setShowHigh(false)} className="self-start text-xs font-semibold text-primary">
|
||
← Tilbake
|
||
</button>
|
||
)}
|
||
</div>
|
||
)
|
||
}
|
||
|
||
function formatDate(iso: string) {
|
||
const date = new Date(iso)
|
||
if (Number.isNaN(date.getTime())) return iso
|
||
return new Intl.DateTimeFormat("no-NO", { day: "numeric", month: "short", year: "numeric" }).format(date)
|
||
}
|